Thursday, December 16, 2010

Week 10 Post : Michael Morgan

1.     What went wrong?

The main thing that I could see that went wrong was the size of the ship compared to the player. Unless the player was a midget pirate I don’t think it worked for me. I think wrap around stair might have worked better with the light house but I was just as happy with the ladder.

2.    What went right?

As a whole I think the level came out really well. From the brainstorming process at the beginning to the final project I think we reach our goal. The assets came out good and they all fit the theme of the level. As soon as you get dropped into the level it says pirate to me and the music further adds that feel. I was happy that all the triggers got finished and the boat actually sailed into the cave. Finally the sea monster fight scene was awesome.

3.    What would you have done differently if you started over?

The only thing I would have done differently was watched what things were designated to which person. Other than that I would have probably just added a couple things like animations, making the light on skull cave more noticeable, and probably adding more enemies.

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