Thursday, December 16, 2010

Blog 10: James Henderson Jr

1. What went wrong?

The Pirates of the Unreal project in my opinion went very well and is the best project I ever done. To be honest there was nothing that went wrong. The game came out perfect and we were able to do everything we said we were going to do from day one. The only thing that was a little bit of a pain was the textures, but that wasn’t a big deal as it was a quick fix. In my opinion the project went perfectly.

2. What went right?

The Pirates of the Unreal Project had everything going right for it. We got everything we wanted in the game. All our assets turned out great and our landmarks were on point. We were able to get the lighthouse to shine a light to the cave and get the boat moving inside. The sea monster was great and that took a while to make, but it turn out fantastic. The overall level layout was on point with the diagram layout we did; everything was solid from day one.

3. What would you have done differently if you started over?

The group had some great ideas for the level and I was able to draw out a layout of the map that the team could agree on and we made it. I would not have done anything differently honestly. The project turned out great and I enjoyed every moment of it with no problems.

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