At the end of week 3, we have a lot of the basics done. On Thursday, the team organized an asset list and assigned specific assets and jobs to different members. We're hoping to utilize as many Unreal assets as possible to really fill out the level without overworking ourselves or going out of scope with our assets.
I offered to take up the job of forming the terrain in Unreal. I've had a little bit of practice with it, but I'll need to research and find some tutorials to get a better understanding of it. I also offered to do any tiling textures we might need, but thankfully due to the wide assortment of Unreal materials, I only have a grass texture to tackle so far.
We had a bit of a problem Thursday, because of file management issues. The team should probably set up a dropbox account so that we can send each other copies of the files and download them for ourselves. Also, if someone can't make it to class, they can send the file from their home computer.
The project is going along. I think we need to make a definite decision on the puzzle aspect soon, and if anything might be too complicated to do then we'll have to ditch it. And also, we need to start piecing together the design document.
Saturday, October 30, 2010
Friday, October 29, 2010
blog 3: by james henderson
things have been good, but not so good on Thursday, for the first time I felt very doubtful about some things. I'm not mad at my group, but its just to much going on. I thought I knew the situation, but I don't.
o What stages of the (project) am I on and how is it progressing? How or what could I improve?
We are working on constructing the project, and modeling Assets
o Did I change my (project) milestone goals? If so, why?
I thought that the map was good, but not good enough and I blame myself for that, but the goals are the same
o How did I deal with the problems that came up?
no problems yet, we are still doing alright
o What is working and what is not working in the planning and implementation of the (project)?
everything is alright for now, the map needs working on, we will have to see what happens
o Briefly describe your time spent and any problems (within the team, with a computer, etc)
I started modeling some things, so we would be good on that and there have been no problems
o Evaluate the (project) as a whole including team members, if applicable
the project is ok, and the team is great
o What stages of the (project) am I on and how is it progressing? How or what could I improve?
We are working on constructing the project, and modeling Assets
o Did I change my (project) milestone goals? If so, why?
I thought that the map was good, but not good enough and I blame myself for that, but the goals are the same
o How did I deal with the problems that came up?
no problems yet, we are still doing alright
o What is working and what is not working in the planning and implementation of the (project)?
everything is alright for now, the map needs working on, we will have to see what happens
o Briefly describe your time spent and any problems (within the team, with a computer, etc)
I started modeling some things, so we would be good on that and there have been no problems
o Evaluate the (project) as a whole including team members, if applicable
the project is ok, and the team is great
Tuesday, October 26, 2010
Week 2 Blog... by Jordan Phillips
I am about three days late on this, but I figure I should get in on this blog action sooner rather than later. Otherwise I will consistently forget to do so.
What stages of the project am I on & how is it progressing? How or what could I improve?
Currently the team is working on the creation of our map. I helped develop the rough drafts of our map as well as the overall flow of the level, as well as helped come up with some landmark ideas. Aside from this I anticipate research efforts toward making our 16th century Caribbean world feel authentic.
Did I change my milestone goals? If so, why?
Our only milestone as of now is to have our design document prepared for 10/28/10. My share of the work is to have a clean design of our level flowchart. If there is anything else to be done I will eagerly take up the task.
How did I deal with the problems that came up?
No hang-ups as of yet. I would pray we wouldn't have any so soon!
What is working and what is not working in the planning & implementation of the project?
This answer would look very similar to the previous one. What is working is that seemingly, we are at least working. A good vital sign for how young our project is.
Briefly describe your time spent and any problems (within team, computer issues, etc.)
I can't say that I've spent any time outside of class yet doing anything. However I am confident that I will have everything prepared for the design document, as well as everyone else. I can say that I am ready to start doing things outside of class relatively soon. The only problems we have run into are absences, but it seems that this is not much of an actual problem. Hopefully this will remain to be a non-issue. We have good people on our team and enough leadership and motivation all around in order to get things done.
Evaluate the project as a whole including team members, if applicable.
I am excited for this project and I definitely look forward to working with this group. The fact that I have little concern of any weak links is a great sign, because often I am pretty pessimistic about group dynamics. I have been a weak link myself, and absolutely do not intend on ever feeling like such a turd again. Wonderfully, this is not one of those cases and I hold an optimistic scope on this group project. So tally ho, les do this!
What stages of the project am I on & how is it progressing? How or what could I improve?
Currently the team is working on the creation of our map. I helped develop the rough drafts of our map as well as the overall flow of the level, as well as helped come up with some landmark ideas. Aside from this I anticipate research efforts toward making our 16th century Caribbean world feel authentic.
Did I change my milestone goals? If so, why?
Our only milestone as of now is to have our design document prepared for 10/28/10. My share of the work is to have a clean design of our level flowchart. If there is anything else to be done I will eagerly take up the task.
How did I deal with the problems that came up?
No hang-ups as of yet. I would pray we wouldn't have any so soon!
What is working and what is not working in the planning & implementation of the project?
This answer would look very similar to the previous one. What is working is that seemingly, we are at least working. A good vital sign for how young our project is.
Briefly describe your time spent and any problems (within team, computer issues, etc.)
I can't say that I've spent any time outside of class yet doing anything. However I am confident that I will have everything prepared for the design document, as well as everyone else. I can say that I am ready to start doing things outside of class relatively soon. The only problems we have run into are absences, but it seems that this is not much of an actual problem. Hopefully this will remain to be a non-issue. We have good people on our team and enough leadership and motivation all around in order to get things done.
Evaluate the project as a whole including team members, if applicable.
I am excited for this project and I definitely look forward to working with this group. The fact that I have little concern of any weak links is a great sign, because often I am pretty pessimistic about group dynamics. I have been a weak link myself, and absolutely do not intend on ever feeling like such a turd again. Wonderfully, this is not one of those cases and I hold an optimistic scope on this group project. So tally ho, les do this!
Sunday, October 24, 2010
Week 2 Blog: Angie Gomez
Hey guys,
I'm running a bit late with this post, lost track of time with this weekend. Although, I was able to go to the Meaningful Play Conference for the past few days, and it was a great opportunity to get a different perspective on game design. Anyways, I hope I didn't miss too much from my group this past Thursday. Looking forward to getting this idea moving!
What stages of the (project) am I on and how is it progressing? How or what could I improve?
We're still brainstorming different ideas for the level, currently. We've also been getting a general idea of who will be doing what jobs throughout the project. James came up with a variety of maps for the team, so thanks to him, we decided on one of them to move forward with.
Did I change my (project) milestone goals? If so, why?
I haven't really set any specific milestones for myself as of right now. I believe as a team, we're still gathering all our ideas to merge them into one project. We're hoping to split the project up into different yet even jobs so that everyone gets to work in an area that they like, and maybe the not-so-pleasant jobs aren't all given to one person.
How did I deal with the problems that came up?
There really hasn't been any problems so far that I'm aware of. The team seems to get along well together. I think I'm working with some fine gents! It'll be a good project!
What is working and what is not working in the planning and implementation of the (project)?
I'm running a bit late with this post, lost track of time with this weekend. Although, I was able to go to the Meaningful Play Conference for the past few days, and it was a great opportunity to get a different perspective on game design. Anyways, I hope I didn't miss too much from my group this past Thursday. Looking forward to getting this idea moving!
What stages of the (project) am I on and how is it progressing? How or what could I improve?
We're still brainstorming different ideas for the level, currently. We've also been getting a general idea of who will be doing what jobs throughout the project. James came up with a variety of maps for the team, so thanks to him, we decided on one of them to move forward with.
Did I change my (project) milestone goals? If so, why?
I haven't really set any specific milestones for myself as of right now. I believe as a team, we're still gathering all our ideas to merge them into one project. We're hoping to split the project up into different yet even jobs so that everyone gets to work in an area that they like, and maybe the not-so-pleasant jobs aren't all given to one person.
How did I deal with the problems that came up?
There really hasn't been any problems so far that I'm aware of. The team seems to get along well together. I think I'm working with some fine gents! It'll be a good project!
What is working and what is not working in the planning and implementation of the (project)?
The project itself is running smoothly so far, no real bumps in the road yet. Personally though, I have a bad habit of getting carried away with ideas. Namely, I like to go jump out of the project scope. So I know I'll have to try and not do that to my team, haha.
Briefly describe your time spent and any problems (within the team, with a computer, etc)
Briefly describe your time spent and any problems (within the team, with a computer, etc)
Like I said before, no huge problems currently. As far as computer problems go, I just hope my laptop battery makes it through this term. Other than that, things are going well.
Evaluate the (project) as a whole including team members, if applicable
Evaluate the (project) as a whole including team members, if applicable
I'm really excited with our project idea. I think it's one that isn't done too often, and I think our team can really pull something off. With all that we're bringing together, the idea is definitely taking shape. Plus, pirates are just plain cool. :D
Friday, October 22, 2010
Blog 2 By: James Henderson Jr.
Hey everyone,
This is my post for the group blog and I wanted to say what a great group I have. We are on week two and our idea for the game is going great. Pirates of the Unreal I know we can work and get it done for the final. I am going to enjoy working with you guys on this project. The Blog 2 entry I want to answer some questions:
What stages of the (project) am I on and how is it progressing? How or what could I improve?
Right now we are on the brainstorming and layout of our map stage. We have our ideas going and they are good ideas. I believe we have everything we need to make a full working game.
Did I change my (project) milestone goals? If so, why?
I believe we all got our eyes set on the same goal, but the ideas just keep flowing and for now all goals are the same.
How did I deal with the problems that came up?
There weren't many problems, but we are still in the early stage of our project and once we figured out what we wanted to do, We liked the idea and stuck with it. The project right now is in work.
What is working and what is not working in the planning and implementation of the (project)?
Right now everything is working good, the layout and ideas flow good, no problems yet, but we will cross that bridge when we get to it.
Briefly describe your time spent and any problems (within the team, with a computer, etc)
The project is in development, so there not many problems the way I see it. I believe my team is pretty confident in the project, just as I am confident in all of us. I have spent my time though working on the layout of the map and everything is running smoothly for now, and I'm glad.
Evaluate the (project) as a whole including team members, if applicable
I do think that my team is a great team and we will get this done. I like the project overall and I think it will turn out great when its all done.
This is my post for the group blog and I wanted to say what a great group I have. We are on week two and our idea for the game is going great. Pirates of the Unreal I know we can work and get it done for the final. I am going to enjoy working with you guys on this project. The Blog 2 entry I want to answer some questions:
What stages of the (project) am I on and how is it progressing? How or what could I improve?
Right now we are on the brainstorming and layout of our map stage. We have our ideas going and they are good ideas. I believe we have everything we need to make a full working game.
Did I change my (project) milestone goals? If so, why?
I believe we all got our eyes set on the same goal, but the ideas just keep flowing and for now all goals are the same.
How did I deal with the problems that came up?
There weren't many problems, but we are still in the early stage of our project and once we figured out what we wanted to do, We liked the idea and stuck with it. The project right now is in work.
What is working and what is not working in the planning and implementation of the (project)?
Right now everything is working good, the layout and ideas flow good, no problems yet, but we will cross that bridge when we get to it.
Briefly describe your time spent and any problems (within the team, with a computer, etc)
The project is in development, so there not many problems the way I see it. I believe my team is pretty confident in the project, just as I am confident in all of us. I have spent my time though working on the layout of the map and everything is running smoothly for now, and I'm glad.
Evaluate the (project) as a whole including team members, if applicable
I do think that my team is a great team and we will get this done. I like the project overall and I think it will turn out great when its all done.
Tuesday, October 19, 2010
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